assemblyx explores how spatial assemblies can be choreographed and built through mixed-reality guidance and computational design. Working with timber components, the project prototypes digital-to-physical workflows where AR/VR supports sequencing, tolerances, and collaborative construction.
Role: computational design, MR/VR workflow setup, physical prototyping, assembly sequencing.
To bridge design intent and on-site making by surfacing part IDs, tolerances, and assembly steps in mixed reality—reducing errors, accelerating build time, and making complex timber structures legible and constructible by small teams.
Year: 2024 | Location: IAAC, Barcelona
Course: MAA01 23/24 Fab.AR Seminar
Tools: Rhino/Grasshopper, Unity (AR/VR), IAAC Fab Lab toolchain
Please feel free to reach out if you share an interest in pushing the boundaries of design, collaborating on purposeful projects, or simply exchanging ideas over good coffee.